Devlog - 14 JUNE 2024


New Features:

  • Management Systems:
    • Added Input Manager to manage user inputs.
    • Added Movement Manager to handle character movement.
    • Added Movement Data to store movement data.
    • Added Object Data to store object data.
    • Added Game Manager to manage overall game logic.
    • Added Audio Manager to manage sound effects and music.
    • Added Dialogue Manager to handle in-game dialogues.
  • Game Mechanics:
    • Added Spellcasting mechanic for character abilities.
    • Added Finish Trigger to mark the end of a level.
    • Added Door mechanic for door interactions.
    • Added Drag mechanic for dragging objects.
  • Levels and Menu:
    • Added Prologue Level as the game's introductory story.
    • Added Main Menu for main game navigation.
  • Character Assets and Animations:
    • Added main character assets.
    • Added character animations for Run, Jump, and Idle.
    • Fixed character and sticker sprites.
  • Virtual Camera:
    • Added VirtualCamera for camera angle settings.
    • Updated and fixed virtual camera settings.
  • Design and Environment:
    • Added Ground assets for ground surfaces.
    • Added Environment assets for environmental elements.
    • Added Background for visual backdrop.
    • Updated and fixed background appearance.
    • Updated Main Menu appearance.
  • Additional Objects:
    • Added stickers and other objects for in-game interactions.

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